Project Bin
The Project Bin[[1]] is a view in Kdenlive which lists all the assets (clips) that are associated with the project. You can drag files from your OS file manager to the bin, or use the Media Browser.
It is good practice to use folders, tags, and even multiple bins to stay organized and have quick and structured access to all assets of the project.

This is how the project bin looks when you start Kdenlive or create a new project. Note the Sequence folder that is there always and will hold all sequences you create.
The bin essentially consists of the toolbar and the list space. See the project bin layout for more details.

This is how the project bin looks with several assets of different types imported, a sequence created, and several folders created by the user.
From here, you drag the clips into the timeline. Selecting a clip brings it automatically into the Clip Monitor.
For more details about clip management refer to the Clips chapter.
[[1]]
In earlier versions of Kdenlive this view was known as the Project Tree. *[RGB]: Red, Green, Blue *[VFX]: Visual Effects *[feathering]: Smoothing or blurring the edges of a feature *[LFO]: Low-Frequency Oscillation *[dB]: decibel *[LUFS]: Loudness Units Full Scale *[AI]: Artificial Intelligence *[LLM]: Large Language Model *[HSV]: Hue, Saturation, Value *[SOP/Sat]: S(lope), O(ffset), P(ower) / SATuration *[CDL]: Color Decision List *[HSL]: Hue, Saturation, Lightness - Using HSL color space is useful for subtle color changes *[px]: pixel *[hh:mm:ss:ff]: hours:minutes:seconds:frames *[Hz]: Hertz *[CIE]: Commission internationale de l'éclairage, French for International Commission on Illumination *[DCI]: Digital Cinema Initiative *[nadir]: direction pointing directly below a particular location *[OS]: Operating System *[decibel]: Unit of measurement (dB) for sound levels *[clipping]: A form of distortion that limits a signal once it exceeds a threshold *[Spectrogram]: Visual representation of the spectrum of frequencies of a signal as it varies with time *[prevent clipping]: Dynamic range compression (DRC)is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or compressing an audio signal's dynamic range. *[SNR]: Signal-to-Noise Ratio *[dbFS]: Decibels relative to full scale *[QHD]: Quad-HD *[UHD]: Ultra High Definition *[XML]: Extensible Markup Language