Rendering Audio Track Automatically
Attention
This page is not maintained anymore and contains information referring to features or functions from earlier versions of Kdenlive that are deprecated or have been superseded by something else.
Admittedly, this is an unusual one. Instead of a normal on/off checkbox toggle, the Export Audio checkbox cycles among three choices.
Note As if that weren’t confusing enough, the Export audio (automatic) option may appear different depending on your combination of distribution, desktop environment and theme. See three examples below.
Regardless of how the checkbox on the Export audio (automatic) option may appear on your installation, rest assured that when that option is showing, it is enabled.
So what do the three options mean?

Export audio (automatic) means detect if an audio track is present and write the audio track if found

Export audio , when checked, means write an audio track in the rendered file even if there is no audio track to write.

Export audio , when unchecked, means do not write an audio track in the rendered file.
The difference in behavior between enabling Export audio versus Export audio (automatic) can be seen in the situation where you have a video on the timeline but there is no audio track on the timeline and the video in the video track also does not have an audio track. An example of such a situation is shown in the screenshot below.

In this situation, if you render with Export audio (automatic) , the rendered file will not have an audio track (Result 1 on screenshot below). But if you render with Export Audio checked, then the rendered file will contain an audio track – the track will however be empty (Result 2 on screenshot below).

FFprobe on file generated from an audio-less track using Export audio (automatic). Note only one stream – Stream #0.0 – a video stream. Kdenlive automatically detected there was not an audio track and so it did not write one. [code] $ ffprobe dog_rotated_exp_audio_auto.mp4
[/code] [code] Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2avc1mp41 encoder : Lavf53.21.1 Duration: 00:00:03.62, start: 0.000000, bitrate: 12592 kb/s Stream #0.0(und): Video: h264 (High), yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 12587 kb/s, 27.83 fps, 27.83 tbr, 30k tbn, 55.66 tbc
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FFprobe on file generated from an audio-less track using Export audio checked. Note two streams – Stream #0.0 and Stream #0.1 – the latter being an aac audio track. We forced Kdenlive to write an audio track even though there was not any source audio to write. [code] $ ffprobe dog_rotated_exp_audio.mp4
[/code] [code] Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2avc1mp41 encoder : Lavf53.21.1 Duration: 00:00:03.62, start: 0.000000, bitrate: 12598 kb/s
Stream #0.0(und): Video: h264 (High), yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 12587 kb/s, 27.83 fps, 27.83 tbr, 30k tbn, 55.66 tbc Stream #0.1(und): Audio: aac, 48000 Hz, stereo, s16, 2 kb/s
[/code]
In cases where there is an audio track …

Rendering with Export audio unchecked will produce a file with no audio track – result 4 in the screenshot above. Rendering with Export audio (automatic) (result 3 in the screenshot above) or with Export audio checked will produce files with Audio tracks. *[RGB]: Red, Green, Blue *[VFX]: Visual Effects *[feathering]: Smoothing or blurring the edges of a feature *[LFO]: Low-Frequency Oscillation *[dB]: decibel *[LUFS]: Loudness Units Full Scale *[AI]: Artificial Intelligence *[LLM]: Large Language Model *[HSV]: Hue, Saturation, Value *[SOP/Sat]: S(lope), O(ffset), P(ower) / SATuration *[CDL]: Color Decision List *[HSL]: Hue, Saturation, Lightness - Using HSL color space is useful for subtle color changes *[px]: pixel *[hh:mm:ss:ff]: hours:minutes:seconds:frames *[Hz]: Hertz *[CIE]: Commission internationale de l'éclairage, French for International Commission on Illumination *[DCI]: Digital Cinema Initiative *[nadir]: direction pointing directly below a particular location *[OS]: Operating System *[decibel]: Unit of measurement (dB) for sound levels *[clipping]: A form of distortion that limits a signal once it exceeds a threshold *[Spectrogram]: Visual representation of the spectrum of frequencies of a signal as it varies with time *[prevent clipping]: Dynamic range compression (DRC)is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or compressing an audio signal's dynamic range. *[SNR]: Signal-to-Noise Ratio *[dbFS]: Decibels relative to full scale